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Castèque #1047: Castèque
Pokémon
#1049: Fritzobire Fritzobire
AssassingleMS
Assassingle
Pokémon Couturier
#1048
Assassingle
Type
Normal Ghost
Unknown
Abilities
Momie or Impudence
Talent Caché
Griffe Dure
Sexe
50% / 50%
Taux de capture
40 (5.2%)
Breeding
Egg groups
Végétal and Terrestre
Hatch time
5120 steps
Taille
4'3" 1.3 m
0'0" 0 m
0'0" 0 m
Poids
9.5 lbs. 4.3 kg
0 lbs. 0 kg
0 lbs. 0 kg
Expérience de base
185
Courbe d'expérience
Parabolique
EV donnés
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Bonheur de base
70
Cri


Assassingle est un Pokémon de type Normal et Spectre. Il est l'évolution de Frondaisy Forme Pelote au niveau 40 pendant la nuit.


Entrée Pokédex[]

Entrée du Pokédex
Coudre ou découdre ? Assassingle, vide d'émotion, sait cependant où et quand il faut piquer pour otenir le résultat voulu. Il n'hésite pas parfois à se servir des peaux de Pokémon morts.

Localisation[]

Localisation
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One Faire évoluer Frondaisy (Forme Pelote)

Objet tenu[]

Objets tenu(s)
None Ce Pokémon n'a pas d'objet tenu.
Common
Uncommon
Rare
Always

Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 101
95 - 168 186 - 331
Defense: 69
66 - 133 128 - 260
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 75
72 - 139 139 - 273
Speed: 123
115 - 192 225 - 379
Total: 483   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Résistances et faiblesses[]

Ce Pokémon est :
Immunisé à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doublement résistant à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Résistant à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Neutre à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Faible à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doublement faible à:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None


Capacités[]

Par montée de niveau[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Départ Griffe Normal Physical 40 100% 35
Départ Combo-Griffe Normal Physical 18 80% 15
Départ Etreinte Normal Physical 15 85% 20
Départ Relâche Normal Special 100% 10
Départ Griffe Ombre Ghost Physical 70 100% 15
Départ Reflet Normal Status —% 15
Départ Vive-Attaque Normal Physical 40 100% 30
Départ Furie Normal Physical 15 85% 20
5 Vol-Vie Grass Special 20 100% 25
9 Croissance Normal Status —% 20
11 Ombre Nocturne Ghost Special 100% 15
13 Exuviation Normal Status —% 15
15 Cotogarde Grass Status —% 10
16 Soucigraine Grass Status 100% 10
18 Ombre Portée Ghost Physical 40 100% 30
21 Don Naturel Normal Physical 100% 15
22 Combo-Griffe Normal Physical 18 80% 15
23 Spore Coton Grass Status 100% 40
25 Stockage Normal Status —% 20
26 Furie Normal Physical 15 85% 20
27 Ténacité Normal Status —% 10
28 Etonnement Ghost Physical 30 100% 15
29 Griffe Ombre Ghost Physical 70 100% 15
30 Entrave Normal Status 100% 20
32 Avale Normal Status —% 10
37 Combo-Griffe Normal Physical 18 80% 15
41 Coupe-Vent Normal Special 80 100% 10
44 Feinte Dark Physical 60 —% 20
47 Eclate Griffe Normal Physical 75 95% 10
49 Ruse Normal Physical 30 100% 10
54 Etreinte Normal Physical 15 85% 20
57 Danse-Lames Normal Status —% 20
59 Rancune Ghost Status —% 5
63 Vitesse Xtrm Normal Physical 80 100% 5
65 Affilage Normal Status —% 30
67 Griffe Ombre Ghost Physical 70 100% 15
68 Poursuite Dark Physical 40 100% 20
74 Camouflage Normal Status —% 20
78 Tranche-Nuit Dark Physical 70 100% 15
88 Relâche Normal Special 100% 10
92 Sabotage Dark Physical 65 100% 20
97 Tour Rapide Normal Physical 20 100% 40
  • A level of "Start" indicates a move that will be known by a Assassingle obtained at level 1
  • Bold indicates a move that gets STAB when used by Assassingle
  • Italic indicates a move that gets STAB only when used by an evolution of Assassingle

Par Capsule Technique[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
CS01 Coupe Normal Physical 50 95% 30
CS07 Escalade Normal Physical 90 85% 20
CT01 Aiguisage Dark Status —% 15
CT05 Hurlement Normal Status —% 20
CT08 Gonflette Fighting Status —% 20
CT27 Retour Normal Physical 100% 20
CT33 Protection Psychic Status —% 20
CT40 Aéropique Flying Physical 60 —% 20
CT42 Façade Normal Physical 70 100% 20
CT44 Repos Psychic Status —% 10
CT46 Larcin Dark Physical 60 100% 25
CT47 Balayette Fighting Physical 65 100% 20
CT49 Echo Normal Special 40 100% 15
CT54 Faux-Chage Normal Physical 40 100% 40
CT58 Chute Libre Flying Physical 60 100% 10
CT63 Embargo Dark Status 100% 15
CT81 Plaie-Croix Bug Physical 80 100% 15
CT85 Dévorêve Psychic Special 100 100% 15
CT87 Vantardise Normal Status 85% 15
CT88 Blabla Dodo Normal Status —% 10
CT96 Force-Nature Normal Status —% 20
DT02 Dracogriffe Dragon Physical 80 100% 15
DT06 Toxik Poison Status 90% 10
DT10 Puissance Cachée Normal Special 60 100% 15
DT17 Abri Normal Status —% 10
DT20 Rune Protect Normal Status —% 25
DT30 Ball'Ombre Ghost Special 80 100% 15
DT32 Reflet Normal Status —% 15
DT65 Griffe Ombre Ghost Physical 70 100% 15
DT75 Danse-Lames Normal Status —% 20
DT89 Demi-Tour Bug Physical 70 100% 20
DT90 Clonage Normal Status —% 10
DT97 Vibrobscur Dark Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Assassingle
  • Italic indicates a move that gets STAB only when used by an evolution of Assassingle

Évolution[]

Frondaisy - Forme Pelote
Unevolved
Frondaisy - Forme Pelote
Normal
Rare Candy
Niveau 40 pendant la nuit

Assassingle
First evolution
Assassingle
NormalGhost


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